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Saturday, December 10, 2011

Oh my god.

Blogspot lowers the resolution, so here's the link to the full image. Thanks, Dead End Thrills.

It's concept art from the game Dishonored, to be released in mid/late 2012. Published by Bethesda, developed by Arkane Studios, focuses on stealth action and allows for non-lethal disabling on every single enemy, including boss fights.

I'm keeping an eye on this sucker. Because that concept art is amazing.

Tuesday, November 29, 2011

Kool-Aid in mah spaceship

OH YEAHHHH.

Finally decided to use my laptop to make a post. Since my laptop is where all the shiny things are.

This is digital/3D stuff from the last two months, in chronological order. My bitterness towards Autodesk Maya has decreased significantly, but I suspect she and I will never get along fully. She's too fickle, along with a lot of other things that aren't polite to say.

The second-to-last Model Creation project was for us to use reference and create a high-detail 3D model of an arcade machine. I chose Need for Speed: Carbon, but there were like 10 different types and no consistent reference... so I just mixed and matched. It took me a long time to learn to love that class, and it shows in how long it took me to get up to speed. I passed the class, but I could've gotten a higher grade (instead of a mediocre B) if my head hadn't been worse off than it is now. It's okay work, but I can't say I'm proud of it.

And no. You will never see my 3D Foundations work. I may have passed that class with a B, but that doesn't mean the work was anywhere near quality. It ain't even average. It ain't even decent. It will never see the light of day.


Next up is the MCR final, which I worked harder on and I think I did passably well on: 

Stuck

FFS I hate blogs. This is like the third time I'm restarting this because I have no idea where my head is and what I'd like to use this for. Since I don't draw much personal stuff anymore and I'm too lazy to scan my traditional art for school. And there's some canvas work that I'd love to photograph... but I don't have a real camera.

I guess I could talk about stuff we discuss in Method of Design, this month's class... but I'm not sure I can be appropriately pithy to suit a blog. I'm kind of a wordy person in text.

I guess for the moment, have some sketches of my two Skyrim characters: